Engineering Guidelines for Scalability and Performance

Distributed Systems Series — Part 5.12: Scalability & Performance The End of the Beginning This is the forty-third and final post in a series that began with a simple question: what does it mean to build distributed systems correctly? Not just systems that work in development, not just systems that pass their tests, but systems … Read more

Performance Trade-offs in Distributed Systems: Replication vs Consensus

Performance trade-offs in distributed replication and consensus — write latency, tail latency, write vs read scalability, consensus throughput limits, batching and pipelining, geographic distribution costs, and backpressure design.